Donut County – PSX 2017: Updog Gameplay Trailer. Donut County is a physics adventure game where you control a hole in the ground. Every time you swallow something, the hole grows a little bit. Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole. Recent Reviews: Very Positive - 89% of the 117 user reviews in the last 30 days are positive.
We asked a bunch of our regular writers to tell us what their five favourite games this year were. Today it’s the turn of Alyse Stanley, who’s picked a brace of lovely indie weirdness for youIt s been a pretty stinking great year for indie games. We ve seen the release of several long-hyped darlings (finally) as well as a few surprise hits that went on to dominate newsfeeds.
You easily could have missed them, though, what with all the big budget map fest games making huge waves this year. I know there are about a million games demanding your attention right now, but if you have some time over the holidays, each of these titles experiments with or otherwise builds on their genres in a way that stands out amidst all the noise.(more). Usually when I finish a game, I like to sit and let its credits run their length. It s a ritual that allows me some time to reflect on the game itself and the hard work of all the people who made it, and generally it s a very nice experience. Except for the time when I spent a full hour watching names scroll by at the end of Far Cry 5 because, wow, a lot of people work at and adjacent to Ubisoft, huh. But there are more interesting ways to showcase developers than a list on the screen, as some recent games demonstrate.(more). This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they ve taken to make their games.
This time, Donut County official site.Donut County is a physics puzzle game in which you are a hole and you make things fall into you. It s a sort of reverse Katamari Damacy, in which you grow larger as you make things disappear rather than gather them up, and it was inspired by a 2012 Peter Molydeux joke.The idea was originally that you d just play as a hole and I thought there s probably some interesting problems there, creator Ben Esposito tells me.
I also thought it d be pretty easy. But I was kind of wrong. As he found out, making a game about being a hole gives rise to all kinds of trouble, including game physics hijinks, human nature, and the surprisingly complex philosophy of what holes are. Annapurna Interactive, the publisher behind the stellar likes of What Remains of Edith Finch, Florence, and Gorogoa, has announced that gloriously off-beat physics puzzler Donut County will be coming to PS4, PC, and iOS on August 28th.Developed by Ben Esposito, Donut Country is openly inspired by Keita Takahashi's classic video game oddity Katamari Damacy, evident in its vibrant low-poly art style and quirky ambience. Instead of attempting to engulf the world by rolling it into a ball however, Donut County casts you as a hole and tasks you with swallowing up everything you can.Starting out as a tiny opening, barely big enough to consume a pebble, objects you swallow increase your size until you're able to engulf the likes of towering skyscrapers, and more.Read more. Donut County is a story-based physics puzzle game about raccoon and a hole in the ground that steals people's trash, and based on that description alone you can probably tell whether or not it's something you want to play. If it is, then you'll be happy to hear that publisher Annapurna Interactive announced today that it will be released to one and all on August 28.The Steam page explains what Donut County is all about, sort of: 'Raccoons have taken over Donut County with remote-controlled trash-stealing holes.
You play as BK, a hole-driving raccoon who swallows up his friends and their homes to earn idiotic prizes,' it says. 'When BK falls into one of his own holes, he’s confronted by his best friend Mira and the residents of Donut County, who are all stuck 999 feet underground and they demand answers!' Mechanically, you'll explore homes, each one providing a unique environment to bang around in, steal stuff and combine it into different, weirder stuff, and then fire that stuff back out of the hole to solve puzzles, or maybe just because you like breaking things. The ultimate goal is, apparently, to swallow up the entire county. Because that's what raccoons do, man.It sounds weird, and I like weird, but what makes it noteworthy is that it's being developed by Ben Esposito, a level designer on The Unfinished Swan and design consultant on What Remains of Edith Finch. That suggests that there's at least the possibility of more going on in the game than a raccoon, a hole, and smashing things for kicks.
Maybe there isn't, too, but I'm anxious to find out. Donut County will also be available on GOG, but isn't listed there yet. Donut County is a story-based physics puzzle game about raccoon and a hole in the ground that steals people's trash, and based on that description alone you can probably tell whether or not it's something you want to play. If it is, then you'll be happy to hear that publisher Annapurna Interactive announced today that it will be released to one and all on August 28.The Steam page explains what Donut County is all about, sort of: 'Raccoons have taken over Donut County with remote-controlled trash-stealing holes. You play as BK, a hole-driving raccoon who swallows up his friends and their homes to earn idiotic prizes,' it says. 'When BK falls into one of his own holes, he’s confronted by his best friend Mira and the residents of Donut County, who are all stuck 999 feet underground and they demand answers!'
Mechanically, you'll explore homes, each one providing a unique environment to bang around in, steal stuff and combine it into different, weirder stuff, and then fire that stuff back out of the hole to solve puzzles, or maybe just because you like breaking things. The ultimate goal is, apparently, to swallow up the entire county. Because that's what raccoons do, man.It sounds weird, and I like weird, but what makes it noteworthy is that it's being developed by Ben Esposito, a level designer on The Unfinished Swan and design consultant on What Remains of Edith Finch.
That suggests that there's at least the possibility of more going on in the game than a raccoon, a hole, and smashing things for kicks. Maybe there isn't, too, but I'm anxious to find out. Donut County will also be available on GOG, but isn't listed there yet.
The premise of Donut County is simple and silly: You, as a raccoon, have to deliver 'donuts' (holes that objects fall into) to 'customers' (the people and places inside the in-game town). Every level, you start off with a tiny hole that's only big enough for small objects like tennis balls or blades of grass to fall through.
Once you collect enough of these small things, your hole will start to grow in size. This allows you to consume more objects and continue the cycle until all objects in a level are within your hole. Things get interesting once you reach the third or fourth level, though, as this is where level-specific mechanics are introduced. For example, a level that involves a small creek required me to collect the water in the hole and then take it to a thirsty animal nearby. My personal favorite was a stage where you had to light a firework, capture it in the hole, and then launch it into the air so it could break down a cliff face.
These add some challenge to the experience without making it frustrating.The mechanics keep everything interesting, but they're also easy to understand. This makes the experience fun for skilled and casual players.
There is one major issue with the game, though, and that's how short it is. I was able to complete it in just an hour and a half. For the price, the game should be longer than roughly two hours.
Stylized visuals for the win. Donut County's silly and casual tone is complemented excellently by its cartoony 3D aesthetic, and the game's vibrant, warm colors give off a cheery, pleasant mood, which is ironic given that you're using a giant hole to destroy the town. The soundtrack is also surprisingly impressive, filled with a mixture of action, mellow, and electronic music in order to fit with the various settings of the levels.Lastly, there are zero performance problems, which admittedly is to be expected with a game that isn't demanding on your system.
Regardless, a smooth and bug-free experience is always appreciated. Should you buy Donut County?